Starsector ship guide is back! We have Starsector 0. Re: Ship Build Compendium (Vanilla) [0. laboratory (after the hull forge used a template, this template is turned into a degraded template. The Astral is a capital-grade carrier with heavy missile weaponry and the most fighter bays of any ship in the game. Phobia -. 8,,,15,30,50,40,1,40,10,12000,10,20,180,0. While it's interesting to have consequences for being too careless when salvaging a ship (as you might end up salvaging a notable ship without even knowing it), but it's also very annoying when I want to bring certain ships to combat, but can't because they'll recognise me, which will cause a war between my faction and the target fleet's faction. 10 Brawlers = 5 Atlas = 1 Astral = 50 DP as far as the formula is concerned). Mods must be compatible with the current version of Starsector to make it on this list, and they may be removed if they fall significantly behind (current cutoff is 0. An in. They won't appear in the weapon group in-game, so it doesn't matter what group they're in. - Updated for Starsector 0. Open comment sort options. Omens have a built-in weapon that does 100*20 damage (+500*20 EMP) at 0. Lasher is able to mount 5 dual machineguns in overlapping arcs for 1040 dps, (2080 dps against shields, 520 against armor). Have fun! Morthra • 2 yr. ago • Edited 3 yr. • 11 days ago. blackrock drive yards. The Church also has a military offshoot, the Knights of Ludd, to. II. ship file and a ship_data. Kraosdada Beep • 5 yr. 4) Bulk Transport (+2 burn for all. 49K subscribers in the starsector community. interesting (and very orange) results. Domelaze. Though there’s no universally accepted tier list, the passionate player community engages in lively discussions. Beyond that, you could probably use the ship slot for something else like, fuel or cargo space. ThursdayBestDay • 1 yr. If you're playing with the [REDACTED] perk there's a certain blue capital ship out in the fringe systems you can salvage by defeating it. Factions will wage war against each other and try to conquer their enemies. Imagine building a tree with your cap ship as the trunk. Provides four out of campaign missions (accessible in the title screen): one that contains a sorted list of all the ships in vanilla. 2D RPG/Trade/Fleet Combat Game. You will be giving up chances finding other better ships you actually want while you wait for those junkers to repair. 1a RC6. The ship is called Ristreza from Tahlan Shipworks mod. I rarely use reckless officers because they tend to wreck their ships. It's in modded only, Nex or Starships Legends iirc. Has all. - Update names of files to fix Linux compatibility. I like the extra flux spots in the blue tree. : The Domain forbade the use of Artificial Intelligences as weapons. Essentially chose a large, maneuverable ship with good stats (eagle) and practice. III, at less than 1/3rd the cost. 5 maintenance cost and doesn't round the percentage up/down to make. I dont think it has data sortable by mounts tho: honestly something I'd want myself. g. This generator will generate such names, but they're the more toned. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. Open starsectorstarsector-coredatahullmodshull_mods. ago. They present a powerful deterrent to hostile fleets and protect their planet from bombardments. But what i want is to spawn one, not locate. The stock ship loadouts generally aren't well min-maxed, so custom loadouts tend to drastically improve combat capability. But beware, the restoration is about 1kk. Those ships already serve a purpose -- carrying 1000 spare crew for a colony. . And while we're at it, for genuine awesomeness, paint the name onto the ship where possible. It used to be called Starfarer. Or install the Luddic Enhancement mod, which gives Pathers more ships, including the glorious Dram IED. Now add 2 cruisers Now add 2 destroyers for each cruiser. Yup, did themed runs for this patch and "completed" a high tech run. Im assuming you are flying 4 capital ships thst total 200 to 240 supplies and the. Manage an empire or EXPLORE space in first person. Personal favourite has to be the Archer, a midline missile destroyer, fragile but provides great support with 3 medium missile ports. Re: Ship Build Compendium (Vanilla) [0. Don't know if this was already done or not, or if this is in the right spot. Quest 1 id where you need a bar event. 1a. I also named 3 of my Conquests, Pendragon, Excalibur and Merlin. Training stable diffusion to create ship art. Just FYI but having Flux Coil Adjunct when you still have vent points available to use is straight. For example: "Kamikaze. Stopped using roman numerals in ship names Logging on OS X: will now produce Contents/starsector. AutomatedRepairUnit. Problem is Pathers have a lackluster ship lineup and will always be at a disadvantage vs the main faction fleets. Stick some redacted weapons on there. Mule: B. ) More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. Maybe it changes with bigger ships, but so far with the small classes I haven't had too much fun and am considering to return to my Starsector campaign. 25. 48K subscribers in the starsector community. High Intensity Laser: Low OP cost, high flux and HE damage output, good range. Hazard Mining Incorporated has the Locomotive and a (LP) version of it. In starsector, shields are typically only cover an arc. Games. json. csv. Wiki: is a massive thing, one you shouldn't ignore. And what I've found is that they are incredibly confusing. Intended as a reliable source and user. - Increased credit rewards for most bounties; Readjusted most of the Adversary's possible doctrines, including changing priority weapons and fighters. They are phenomenal early game ships. Some ships have moving shields which follows your mouse, but these are usually only found on mid or high tech ships. I like the crew ships. It's literally better to just run a Hammerhead in it's place most of the time. 200. VengefulJeweddit • 1 yr. And "list ships" will give you all the ID strings of the various ships. « on: November 13, 2021, 08:54:14 AM ». Longbow, Broadsword, Khopesh, Xiphos, Gladius, Dagger, Trident, plenty of weapon names. . A while back, I wanted to dig into Low/Mid/High tech designations and what they mean. Starsector. It's only completed 25% of it's training, but already producing some. Fly new ships, including 5 new capital-class hulls and numerous smaller vessels. The two blue ones for lower sensor and jump from anywhere. Currently there are a total of 16 ship systems and each ship class (frigate size or bigger) uses a ship system. Specifically they beef up the low-tech and midline rosters. With hardened subsystems and a ship either tanky or mobile enough you can literally just wait out LP or pirate fleets to go to 0 CR. BalegQhan • 3 yr. The main meta to get behind is that at the moment Ballistics are king even in modded (And especially with the UAF mod). Increased fuel/cargo holds is neat when installed on a tanker or freighter, more fuel and carry. suspiciously looks a star trek ship. Ship Stats. 1. 1. ago. the planets will have fitting names like osea, erusea, etc. A typical successful engagement against Diable Avionics' fleets generally requires a solid phalanx of anti-fighter weapons to break the initial Wanzer and missile waves and a decisive counter-strike while their carriers are still rebuilding their strike-craft support. (First off: “uniquifying” is a real word! It doesn’t quite fit how I’m using it here, perhaps – more strictly, it’s about removing duplicates – but it’s close enough. variant file. Low tech ships have high armor and a mix of ballistic and missile weapons. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. The Sindrian Diktat is a small military dictatorship ruled with an iron fist by former Hegemony Admiral Andrada, who went mad with power after a planet in the system had its population bombed to. Heavy frigate: to put it shortly, it's basically the child of a frigate and a destroyer. 7! More Ship Names (1. Following tutorial, you will get a Hammer, another Wolf, 1 or 2 Shuttles, and a Condor. close. (0. You can look at ship ids using the command "list ships". Stats may have modifiers such as hullmods. This mod adds a pair of new shaders. 95. . Shrike-class Light Destroyer or Eradicator-class are generally one burn level faster than other ships of the same size class. LunaLib. While they integrate well with any midline or high-tech fleet, the Stardust Ventures ships are designed to work best as a. Download v4. When it is halfway on its flux capacity, start surrounding it with faster, nimble cruisers like the heron. i like how the one D-mod is "Faulty Automated Systems. 0. Quote from: TrashMan on August 31, 2017, 01:25:30 PM. Out-weighing enemies means bringing bigger, stronger, harder ships. A capital ship would be akin to either a battleship/battlecruiser, or an assault carrier. So similar that 1 and 2 got taken down for infringing Starsector's copyright on ship sprites. -----> example ("add_ship" Reaver" 20 ) To find the ship designs,. It used to be called Starfarer. At least in the early-mid game when the player has a good supply of ships. Squad names are (currently) just (parent ship name) + Squadron - New ship, VX Custom - Added two tags: strikecraft_medium and strikecraft_large - ships with strikecraft_medium can only land on cruisers and capitals - ships with strikecraft_large. Fighters have . The traumtanzer itself has 6 medium missile slots, two large universal slots, an autoforge that replenishes missile ammo over time, and a phase skimmer system, so it. Sunder is my favorite. Colonies were added in version 0. you're viewing your generator with the url starsector-ship-generator - you can:. Ships will get hit, have high flux, pull back and then push forward again. 95. videogame_asset My games. When it reaches full flux cap, set your fleet to eliminate. . Capital ship tier list - 0. Our drive fields probably push matter out of the way anyhow, with big objects like asteroids being stuff that doesn't get shoved away trivially. I think it depends on what hull mods and weapons you use. Frigate and Destroyer are weight classes, if goes Frigate-Destroyer-Cruiser-Capital A bunch of ships in the game are support vessels, freighters for cargo space, tankers for fuel etc. 4: Profit. 12) They are both flagship and AI fits sprinkled all over the place. I used this ship for the legio uprising bounty (and to wipe the hegemony) and it was great. Show Me the Ships. Yes this, You need 1-2-3 capital/SO Cruiser and a fleet of high tech frigates with wolf park perks. Refitting a ship when out of dock will reduce its Combat Readiness, especially changing a hullmod outside of a dock. 2 type "add_ship" then put in the design name and number. This mod is NOT an attempt to remake Keptin's Interstellar Federation, it only uses the same sprite work for ships. The corporation holds the 'bulwark doctrine' of ship design close to their heart and equip their ships with ancient ablative armor. Ill try to methodically gloss over what gives it this status in a few points for those that wouldn't know about it: #Bullshit 1: damage# : FYI, this ship has 3 weapon slots. IMO it's really not much like a hammerhead. This mod halves the penalties of d-mods (and. 96a!. ago Nexus mods has a starship name mod: TallGiraffe117 • 2 yr. No. 0 Balance: Increased armor and hull values to bring them more in line with vanilla phase ships in 0. 200. You end up with 1 Cap, 2 Cruisers, 4 destroyers, 8 frigates for a total of 15 ships, and what sounds like a very well balanced fleet. Imperium faction mod has some nice ships, and a wing of gunships that tear through everything, shields and even capital armor. Category:Ship Systems. When a group of refugees found the means to stave off the slow decay of the sector in the form of a working Terraformer ship, they founded the Outer Rim Alliance. Terran = “new terra” desert = new Sahara/new Arizona. ship File OverviewShips designated as "Fast" or "Light" (e. 1a) A Guide to (AI-Friendly) Ship Loadouts. 0 breaking changes. The automated shipyard is a structure that can be discovered around a . It is formatted as a comma delimited CSV file. The downside is that you can only really focus 1 large energy and 2 small energy on target all the time. ago. This ship is legitimately gross. Reinvented Starsector. one that allows custom searches through editing a CSV file. (0. Volkov Industrial Conglomerate is an often overlooked mod. java script to create the contents of a mission. - Industries shuffled around according to 0. json Overview; Guidelines to Modding; Basic Ships [] Ship Data CSV. 6. iirc, those small ships dont cost much but have slightly better chances of running away, alongside keeping losses down should some of them not make it in one piece. Highly configurable. ago. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. impl. 0. They blame technology for the downfall of the Domain, and seek to return to a more pastoral lifestyle. Do Onslaughts count? I also actually don't really like Needlers, I like highly accurate ballistics for coordinated fleet-fire for the most part. Fixed - Watchtowers no longer permanently have the first faction they spawned under in their name (new game) Derelict Industries; Added - Blacklisted Riftgen from spawning on Niko Satellite planets; 3. Just FYI but having Flux Coil Adjunct when you still have vent points available to use is straight inefficient. Refitting a ship when out of dock will reduce its Combat Readiness, especially changing a hullmod outside of a dock. I'm also not sure how it could be considered B tier. The Domain probes are in many ways some of the crappiest ships you can come across in Starsector. 3. Obviously, you want one without D-mods - anything that affects speed, cargo space and sensor profile is a bit nope. there are only 4 legion xiv as unique ship in vanila game, the other solutions is try instal ships and weapons pack or any other fraction mod + nexerelin mod so you cam get some unique ships as bounty loots. r/starsector. A strong-willed but open pact between worlds that don't see a future for themselves among the other warring factions. Ship Catalogue / Variant Editor (SCVE) v1. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly). I think it was steady, which was ok for most ships. r/starsector. Remember that shift let’s you strafe, and to manage your flux. That simple. Longbow, Broadsword, Khopesh, Xiphos, Gladius, Dagger, Trident, plenty of weapon names. Step 2: You need the ID of each unique ship in the fleet. e. close. I used this ship for the legio uprising bounty (and to wipe the hegemony) and it was great. 60 DP is a lot compared to most capitals' 40 DP. Lasher is a personal favorite. Every mod will need a Mod_Info. However, because those are going to be sprinkled in throughout the other factions, the League will also have access to a brand-new missile weapon lineup: directed energy munitions, or, put more. With burn drive, it also has amazing battlefield maneuverability, far better than the hammerhead. Oh hey, that's a good point actually. interesting (and very orange) results. 2 Ion cannons for pressure & ion dmg. The more commonly balance tweaked information is in the ship_data. You’ll need to know the name of the ship you are trying to edit, then find the column you want to changeStarsector > Mods > [0. e the wildgoose, and the alauda), and rare BP for the Preceptor, Bladewood, Alauda and the Brave Blade (United Security ships are also included but you will need to use console commands for that one). It should be fairly easy to find the name mod, including a few other nice mods! This mod is based on personal needs for specific ships to fill in gaps I experienced when playing Starsector. Midline has the worst shields of the 3 techs mostly because it has high techs good flux stats and low techs efficient weaponry. Terran = “new terra” desert = new Sahara/new Arizona. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. This also allows for a rather funny amount for a Dominator use of shields, that are further buffed by Hardened Shields. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. 2 you go to tia exet, fight weird fight at the aurora. 9. Starsector ship loadouts are basically either functional or less-than-functional. edit: only odd thing I've just noticed is that the Eradicator (P) variant has an 8. 2. 4,0. There are other variants with different loadouts but I just grabbed a random one for each, if you want to find more, and filename in "Starsector\mods[modName. You have the Ragnarok from missing ships, a refitted sporeship from path. e. You also want to use them alongside either the traumtanzer or it's build able counterpart (can't remember the name,) because they give nearby rosenritter ships a bonus to range. Eradicator does significantly more damage, and packs 5 forward small missile launchers giving it ridiculous reaper alpha potential on top of serious shred guns. The (standard) Falcon is hands down one of the worst ships in the game for it's DP value. The code is: )the legendary battleship “The Hero of Eventide” dating back to the XIV Battlegroup captured by Admiral Arkansis and converted into a trophy ship/insult. Feel free to replace any images you don't like, or steal. The Ship/Weapon Pack seeks to flesh out the content of Starsector by adding ships, weapons, hull mods, and campaign missions. MtnMaiden • 1 yr. Planet Umbra Has an interesting quest for the pirates. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. Though some of their fighters might need some hits with the nerf bat. Only 2 logistics mods per ships. Under starsector-core, then a hulls folder, there is a ship_data spreadsheet. 2,5-Aggrecive officers for faster battles. This is a work in progress, so if you are a competent modder please consider adding to this. If a ship can be fit for the AI though, I made the fit for the AI. Honestly, them having low CR is not that bad as Radiants have very good PPT and will last a good while. The Buffalo is a ubiquitous logistics feature of many fleets wanting destroyer sized hauling capacity, with its ample cargo hold for its maintenance cost and decent burn speed. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. I've grown fond of this combat ring/star type of abomination. Also, going more than 6 wings on a ship will crash the game. The broad strokes should still be correct, but it'll need a new section on officers and skills, new screenshots and double-checking for minute changes, among other things. An in-progress blog post is available at dev blog post. 95. If you want to LITERALLY own [REDACTED] ships: 1: Go to Fractal Softworks Starsectorstarsector-coredatahullsship_data. That ship is the good old Atlas freighter, though it needs a bit of work. 95, this is still the case however the gap has been mitigated somewhat, the buffalo with it's. Hardlyjoking67. The „underworld“ mod adds a high tech pirate Faction who has purple high tech variants which are op as well. The 'Event Horizon'. Everyone should try the Falcon [P] variant. Offensive [] Accelerated Ammo Feeder; Fast Missile Racks;. 1a-RC6] (31. THE SHRINE OF HESPERUS. Usually depends on the planet. hullmods. It's from the Low Tech Armada mod. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. ). Yamato 17th. It's from the Low Tech Armada mod. 25,5,5,,200 For a wing:. ) It's a cruiser, hammerhead is a destroyer. Its unique B-Deck hullmod allows a single rapid restoration of fighter capacity. The Conquest lends itself to asymmetric weird loadouts and is challenging to use but fun in a glass cannon way. Mudskippers give amazing ROI, Nebula are the default salvage ship, and Starliners are a colony in a single ship. "list ships" then find the name of the ship. The ship can also be renamed and its weapon groups changed here. Start heading back towards the planet and go dark. I'd imagine an Eagle cruiser (150-250 crew) is roughly comparable to a modern day Arleigh Burke class missile destroyer. You take the role of a space captain seeking fortune and glory however you choose. This helps a LOT with collisions. Some High Tech hulls also come equipped with the unique Phase Cloak ship system. Blade Breaker Start Info: "You. There's even a custom start. )If you're tired of seeing ships called Einstein's Demon and To Goddard With Apologies, then this mod is for you! the planets will have fitting names like osea, erusea, etc. Edit. 1a is now out! This is a . When logged in, you can choose up to 12 games that will be displayed as. You find them, they kill you quickly. As far as ship production goes, you can gift a colony you made with orbital works and fleet command and it should produce fleets. For instance, checking the base-game folder for the name, I copied the dominator. r/starsector • Follow-up of the Work-In-Progress UAF cosplay teaser, here is the first 3 photos from Saturday, I post the photos made in duo with my friends from Sunday as soon as they uploaded, big thanks to Shashin Studio, his setup match the UAF tri-colored hue. Download Link. If you don't run oxes, equip some High Resolution Sensors so you outreach other fleet's sensors. In This Article, All The Starsector Ships are categorized into Four Types Of Tier Lists: Tier S, Tier A, Tier B, and Tier C. ago I like quite a bit of the default names, but a few ships get special names when they join my fleet. "Medieval" isn't quite accurate, but otherwise the shoe fits. Starsector. 4: Profit. Automated with data. 8a): - Update deployment cost of ships. 95. Fly new ships, including 5 new capital-class hulls and numerous smaller vessels; Acquire new weapons, including a lineup of missiles that shoot lasers (“Directed Energy Munitions”). I've found one as a derelict in the sector where the trader for the Great Houses is located (it's in the outer reaches of the sector). Usually depends on the planet. You'll also occasionally get missions to scan them (which doesn. 0. Now the advisor for the newly established Alliance that bears his name. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. 49K subscribers in the starsector community. ago. csv and in addition. 1a-RC6) Adds a further 2,550 ship names to the naming pool, primarily from pulp-fiction magazines, song names, and sci-fi novels. Always on the lookout for another good theme full of badass names. Their non-dreadnoughts aren't too unbalanced. ago. 3: Delete the UNBOARDABLE tag from their entries. It's worse at direct fights than most other capitals, has a worse system than an Astral, less bays than an Astral, and isn't as cheap as a Prometheus Mk. 2 flux efficiency along with best-in-slot shields. A lot of frigates as well to distract enemy capitals and prevent focusing fire on one ship or luring enemies away, though they can't personally kill unless they outnumber 5-to-1. The Hegemony is the dominant faction in the Sector. VietCongBongDong • 1 yr. I don't know all their names, but I go with the noncombat skills. Eyes Like Nuclear Fire. - Scyan ships now have their monthly maintenance halved when flying under burn 3 instead. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. Skill build is 0-9-5-1 or 0-9-6-0. 96a is now out! Take on new missions exploring the story of the Luddic Church and the Sindrian Diktat. ship. . It's in modded only, Nex or Starships Legends iirc. XIV Legions are cool but are better off as heavy support when you compare them to proper heavy capital ships like the Paragon and Onslaught. Here are some of the names for some of the ships I think would fit the kind of ship you're looking for so you won't have to dig for their names in the mods' respective variant folders. How do you go about finding a specific ship ? Fractal Softworks Forum October 31, 2023, 08:04:45 PM. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. Few hours because at that point your computer will melt when AI throws 5000fp fleets with 80 onslaughts and 120 misc. Games. ago. I highly suggest alternative ways to produce ship components passively: Heavy industry and Orbital works - producing small-decent amounts ship components should be a no-brainer. With expanded cargo holds hull mod and the bulk transport skill you can so much illegal stuff in their shielded cargo bays and even if you get searched they never find it. It’s got the same kinds of ships as the Hegemony, more or less, but they also tend to mount converted hangars with Perdition-class bomber wings, and some numbers – officer quality, ship quality, the exact mix of ship types – are adjusted.